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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Interactive demo! Move your mouse to change colour!

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  • Paint! Works best in fullscreen, unfortunately I can't fit detection of mouse button to toggle painting (also not sure how, without two more event handlers…)
  • u/Kalanchoe
    Nice! moveTo is unnecessary if you already have beginPath and lineTo; c.offsetWidth/1920 and c.offsetHeight/1080 are both equal to about .2958 (at least on the desktop): https://www.dwitter.net/d/809
  • u/FireFly
    Won't c.offsetWidth and c.offsetHeight change when the user goes fullscreen? I wanted to support both not-fullscreen and fullscreen equally well. Good point about moveTo!

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  • Quine

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remix of d/302 by u/sigveseb

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  • u/mxfh
    //safer encoding: ;new Audio("data:audio/wav;base64,UklGRiQAAgBXQVZFZm10IBAAAAABAAIAAIAAAAAAAgAEABAAZGF0YQAA"+window.btoa(x.getImageData(0,128,c.width,32).data.reduce((data,byte)=>data+String.fromCharCode(byte),''))).play()
  • u/Xaviaro
    Breathtaking!
  • u/lionleaf
    #fractal #recursive
  • u/Galaxtone
    Of you let it run long enough it returns to the original image but sort of pixelated and a little more and it'll return to the original image

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Run

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