dwitter.net | #interactive

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • metamero: now compatible with these new dweets rendering fonts represented by #unicode characters : draw unicode #compressed tiles / bitmaps / glyphs : 3x5 for BMP only or 4x5 for full unicode code point range #interactive #tool

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  • metamero: unicode tile #tool draw binary bitmap tiles or glyphs #interactive 4x5 using full unicode range (including astral/SMP) or 4x4 for BMP chars only (always 2B)

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remix of d/11861 by u/katkip

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  • katkip: Cool one: id=Math.asin(t*t)/100
  • katkip: Big bang: id=Math.PI-t/10

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  • metamero: dwitter compressor 3.0 ! pack 194B into 140 char ! adapted from xem

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  • katkip: !! before entering the canvas with the cursor, #fullscreen! It simulates quadratic gravity, not the Newtonian one! only 119 bytes, my own gravity system, inspired from u/metamero 's projects! There is no infinite velocity bug so the rectangle will not disappear so fast. If you have entered the canvas and you didn't fullscreen, reset the project by adding inoffensive changes to the script, then fullscreen. #interactive #physics #gravity

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  • metamero: in this sense (change code -> change results) all dweets are interactive

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