Dwitter

+Create new dweet
function u(t){
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
remix of #2646 by magna

function u(t){

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

remix of #2641 by yonatan

function u(t){

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t){

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

remix of #2635 by magna

function u(t){

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t){

}//
141/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

remix of #2640 by yonatan

function u(t){

}//
142/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t){

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t){

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

remix of #2604 by magna

function u(t){

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • magna: Filled truchet tiles, now animated thanks to shaving by @donbright
  • Load older comments...
  • donbright: the thing that strikes me is the black and white balls never move, only their connections.... but it looks like the whole plane is aliv
  • magna: @donbright To achieve that: Starting with a single tile, every other tile is flipped on the X axis. And then to flip a tile, I need to both invert the tile's pixels and also to flip it on the Y axis. Lots of XOR was needed :)
  • sigveseb: Excellent

Please log in (or register) to comment.


function u(t){

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • joeytwiddle: Minor remix that shows off the patterns in the spiral, as pointed out by sfz on the original dweet.

Please log in (or register) to comment.

Loading...
Next page