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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/7263 by u/AnnanFay

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  • Slideshow v2.1: A minor bug fix. Previous versions no longer work because of dwitter improvements. Good news is we can now use }{ in dweets for one time code.

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  • Submission #1, first entry!!!
  • u/KilledByAPixel
    Really nice, great idea, well executed.
  • u/lionleaf
    Welcome! Great first dweet
  • u/joeytwiddle
    I feel like a pong king watching this
  • u/iverjo
    Kinda reminds me of Solitaire on Windows 3.1, where the cards would bounce around (in slow motion, due to insufficient hardware) after I won a game

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remix of d/9165 by u/DataMeta

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  • endless urbanscape
  • u/zanella
    Replace v with v%1080 in the fillRect call and it will redraw itself over and over again. ;)
  • u/DataMeta
    Not sure what you mean - it already re-draws. Hence the 'endless' :P
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/DataMeta
    No worries :]

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  • u/pavel
    hsl(${t*25} 99%/*A space is needed here for Safari*/50%)//<-This closing paren is not needed on any browser
  • u/katkip
    i know

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  • Vaguely unsettling

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