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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • [Dwitter Compressor V1.37] Click in between the arrows. Paste your code in the INPUT element and go to a new tab. Then come back here to get your compressed code. From there, just copy the text in the INPUT element, and paste in your dweet to post it. Now supports characters ranging from 0-255. LImit of 184 bytes.

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remix of d/9185 by u/f8f82804

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  • u/f8f82804
    Correct shadows are implemented with the 0<α factor. To golf this in, I had to drop the diffuse reflection term and reuse constants. Palette improvements just took tweaking without extra characters.
  • u/f8f82804
    Loop restructuring also give a very slight FPS improvement.

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remix of d/9088 by u/firegodjr

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  • Fractal Metropolis 1972

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remix of d/8981 by u/geb

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  • Eye of the storm #heavy

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remix of d/8945 by u/firegodjr

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  • Visualising numbers for which sin(x)*sin(x) + cos(x)*cos(x) < 1.
  • u/donbright
    wait wait wait wait wait.... sin^2 + cos^2 = 1. im so confused. is this about the imprecision of floating point arithmetic?
  • u/donbright
    this is absolutely fascinating... set it ==1 or >1 gives different patterns.
  • u/donbright
    also fun... return S(n)/C(n)==T(n)

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  • Now everything is gone.

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  • Little prime generator :P

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  • Managed to create a flat sea. Had to trade off the nice distance fog effect.

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