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} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/12115 by u/pavel

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remix of d/12516 by u/pavel

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remix of d/12355 by u/cantelope

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  • Load older comments...
  • cantelope: I see some gathering of points in the middle of the top and bottom panels, but other than that, a faithful reproduction. kudos!
  • pavel: I use polar coordinates, even though the radius is uniformly random that results in more dots near the middle :/
  • iverjo: #cube #d3

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remix of d/9294 by u/cantelope

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  • cantelope: gotta hand it to you 👏
  • pavel: Playing it safe on the arc angle, modding it by 2pi just to avoid the bug on Safari.

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remix of d/11963 by u/cantelope

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remix of d/11836 by u/cantelope

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  • cantelope: was wondering where you've been.. i shudder to think what you can make within 1kb. feel free to remix my work on codegolf.tk if you like.
  • pavel: Thanks man! I was on vacation in New Zealand for a month with just my phone. I'll check out codegolf.tk, I do like optimizing down to 140.
  • pavel: #uncompressed

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remix of d/11472 by u/cantelope

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  • pavel: k=[4 bits for y][4 bits for x][3 bits for hexagon vertex]

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remix of d/11426 by u/Quant1um

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remix of d/11420 by u/cantelope

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remix of d/11391 by u/pavel

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  • pavel: Fredkin Replicator (non-minified version)
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  • pavel: I cheat a little. Y=i>>10 so my rect should use (i>>10)*8 but to save chars I use i>>7. The cells are slightly off-place vertically but its hard to notice.
  • pavel: i&1017 is a mistake, oops, should be i&1016, causes tiny visual glitch. 1016=0b1111111000 which is X*8
  • pavel: #uncompressed

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