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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Quarantine Door

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  • Long and winding road 🌵V2

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remix of d/15989 by u/yonatan

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  • Overgrown

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  • Lemniscate

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  • Rubik's Cube Movement
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  • u/username
    http://www.madehow.com/images/hpm_0000_0007_…
  • u/pavel
    Still seems like this is a matter of perspective. You are chosing a perspective in which the core is always fixed, even though the motion I am describing specifically involves holding the two sides fixed and rotating the core... In my reference frame the core is rotating. So what if the core contains more parts than the side pieces when you take the cube apart?
  • u/13thptr
    that escalated quickly
  • u/donbright
    maybe they dont actually move like this... but they should!

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remix of d/13497 by u/Jezza

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  • u/aleamb
    fucking awesome!
  • u/Purpzie
    Shaved 10 characters but it's super laggy: for(c.width|=0,i=572;Y=(0|i/13)*27,X=(572-i)%13,i--;x.stroke())x.lineTo(X*160+(X&1?C(2*t+Y/108)*120:0)*(X&2?1:-1),Y-(X&1?108:0))
  • u/Purpzie
    Less laggy version that's 4 characters shorter instead of 10: for(c.width|=0,Y=1188;x.moveTo(0,Y),Y-=27;x.stroke())for(X=0;X++<13;)x.lineTo(X*160+(X&1?C(2*t+Y/108)*120:0)*(X&2?1:-1),Y-(X&1?108:0))

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