dwitter.net | lowpoly (74)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Theme challenge of the month: #cavern
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remix of d/5473 by u/lowpoly

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  • play with x.fillStyle;-)

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remix of d/5442 by u/lowpoly

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  • Another old effect

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  • Hello guys. I need ideas on how can i optimize this thingie :)
  • u/lowpoly
    and yea, the k*=(i<=0||i>=w)?-1:1; l*=(j<=0||j>=h)?-1:1; part concerns me most
  • u/joeytwiddle
    Well this is 2 chars shorter: if(j<=0||j>=h)l=-l; // and this is the same: (j<0||j>h)&&(l=-l); // You could also drop the four =s for a small loss in quality.
  • u/sigveseb
    Looks nice!

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  • Experimenting with a "classical" formula

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remix of d/4357 by u/lowpoly

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  • If you gaze long into an abyss, the abyss also gazes into you.

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remix of d/4348 by u/lowpoly

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  • Scrolling stars that look more like stars :) Now to add sine functions or something.
  • u/Xen
    x.fillRect(0,0,c.width=p=i=2e3,i)
  • u/lowpoly
    yeah, i usually do something like i=c.width=2e3 now :P

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  • Scrolling stars or something

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  • Randomness. I love randomness...
  • u/Xen
    chaos is the nature of the universe ;-)

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