dwitter.net | #dither

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Theme challenge of the month: #storm
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Started as something completely different, thought this looked neat and fit in the limit.

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
41/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Super Tiny Fractal Part 2

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • 2 swimming magnets (ver2)

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • 2 swimming magnets

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ghost of Julia ver4 (with alpha!)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ghost of Julia ver3

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ghost of Julia ver2
  • u/andrea270872
    /* LOGIC The point (I,J) depends on t and scans the screen from top-left to bottom-right, then restarts. It also hops of circa 50 pixels in both directions. The point (A,B) is a scaled and translated version of (I,J); (A,B) is centered arund (0,0) and goes approximately from -1,5 to +1.5 in both directions. The loop is a simplified version of the Julia iterated fractal loop: - i starts from 0, and goes max to 25 iterations, and the point starts at z=A+i*B - the function being computed is: Z=Z^2+(-0.8,+0.2) separating real and imaginary part, the formula is: A = A*A-B*B-.8 AND B = 2*A*B+.2 and the notation [A,B] saves me from using a temp variable. The loop exits if: - i is 25 or - distance of (A,B) from (0,0) is more than 2 */
  • u/f8f82804
    #dither #halftone #fractal

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
@.+

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

You've reached the end.