dwitter.net | tomxor (29424)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Xen
remix of d/5538 by u/wackytman

function u(t) {

}//
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  • slight golf and play (calming lines)

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function u(t) {

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  • Liquid dripping

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function u(t) {

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remix of d/21661 by u/Odog8

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  • Boo Ghost! 4 colors!
  • u/tomxor
    #pixelart #sprite
  • u/rodrigo.siqueira
    ~~(y/16)+1 can be changed to y/16 with almost no difference
  • u/Xen
    slight golf t?x.fillRect(y%16,y/16,1,'ﰀꯀúʰΠ,฀೬㠀ೋೋ ㌀ᄛᕛᕛ啬䑬㠀ʰຠꯀϪﰀ?'.charCodeAt(y/8).toString(4).split.reverse()[y++%8]/3):y=c.width=28

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  • u/tomxor
    I felt that there are too many extremely unecessarily long examples of xorshift32 implementations out there, with lots of fluff around the outside. It's a very nice and simple little PRNG and this is all the code you need to turn it into a unit interval (i.e the type and range you get from Math.random()): (x>>>0) * 2**-32. This conversion method is far from perfect and results in some bias, but so does the PRNG itself...

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  • Mario! Took forever to golf
  • u/Odog8
    #pixelart #mario
  • u/Odog8
    If you change some of the parameters, you could set it to 4 colors, but i didnt need to lol
  • u/rodrigo.siqueira
    You can save 2 characters if you remove 2 first lines of code and start with: t?x.fillRect(y++%16..... and end with: .../2):(y=0,c.width=40)
  • u/Odog8
    oh sick, i didnt think of that! thanks man

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  • flow

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Xen
remix of d/21624 by u/katkip

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remix of d/21608 by u/DataMeta

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  • We've had a lot more #snow than stars around here lately.
  • u/DataMeta
    Nice :) I believe this is the shortest dweet of snowfall, well done!
  • u/danny@hille.dk
    not pretty but 90 b =>for(x.fillRect(a=0,0,z=2e3,i=w=1e3);i>w/9;)x.clearRect(2*w*S(--i+t/9),1e3*(a+t)%z,a=w/i,a)

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