dwitter.net | tomxor (30070)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Snowy Pines ⛄ Merry Dweetmas

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ant (name idea from Minecraft infinite snapshot)
  • u/tomxor
    For a moment I thought it was langtons ant, but no, it's entropy's ant.
  • u/ximavus
    Well I searched its named Langton's ant but because I'm a minecraft player I named it after the Minecraft one

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • 3 symmetrical elements
  • u/tomxor
    The 3rd one looks like a manta ray

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Organic storm

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Rooms 🚪

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
79/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Smaller Wolf 🐺

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Orbit and chaos

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Yes! Ray casting! change the d variable to change the world (encoded in char codes)

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • WASD + Mouse 3D engine (try moving mouse first)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Crown with gemstones
  • Show more comments…
  • u/cantelope
    jewel encrusted?
  • u/alexsav
    Yeah the background is set by a fillRect(0,0,n=m=15e3,m) call in the beginning. The fillStyle will be whatever fillStyle was set to by the last fillStyle call in the for loop "R(r=b>0?n*m:k,r+r*(C(6*s)-C(n/133)))". When n=0 for the last one, this will alternate between black and dark yellow depending on b>0, which is related to the rotation of the crown.
  • u/ximavus
    its packed jewels
  • u/magna
    WOW

Please log in (or register) to comment.

Loading...
Next page