dwitter.net | lionleaf (43036)

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Ray Marching SDF Sphere+Bumps
  • u/tomxor
    Specifically, sphere tracing, with axis aligned field, i.e no perspective, marching along Z only. The sphere is not rotating, the simple displacement map is just being pushed through it's x.
  • u/yonatan
    orthogonal raymarching... nice idea
  • u/tomxor
    You said it more succinctly :)
  • u/tomxor
    #raymarching

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  • u/lionleaf
    Oh nice, now I don't need to run my backups! j/k. Sweet tool! Would be fun to see some stats as well, dweet volume over time for instance
  • u/KilledByAPixel
    Yeah, I'd like to dig into the data some now that it is more accessible, and provide some tools for analyzing it.
  • u/pavel
    Top ten dweets for awesomes / char count?
  • u/KilledByAPixel
    #dweetabase

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remix of d/15822 by u/joe.m

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  • Squine Wave

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remix of d/15725 by u/katkip

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  • u/DataMeta
    #uncompressed
  • u/katkip
    wow good job
  • u/pavel
    another take with(x)for(r=960,j=65;j--;fillRect(...d))setTransform(2,0,0,1,960,400+4*j),rotate(t),strokeRect(...d=[r,r,r*=-2,r]),fillStyle=R(64,3*j,r=99)

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  • c.width*=1;x.lineWidth=3;for(j=59;j--;){x.beginPath();for(i=5;i--;)x.arc(960+S(i*1.57+t)*400,340+C(i*1.57+t)*200+j*5,0,0,7);c.style.background=x.fillStyle=R(70,j*3,50-i*99),x.fill(x.stroke())}

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  • Flight landing

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  • Just a weird test thing
  • u/0x04
    Maybe weird, but cool 😎

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Xen

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