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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Bounce Back Warp Portal
  • u/tomxor
    :P are you going to reconstruct your game in 140char chunks?
  • u/KilledByAPixel
    Now that I've made a portal, maybe we can pull the rest of the game through it.

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  • Unique Character Count #Tool

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  • I think fullscreen looks nicer

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  • Slow version of the other one.

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  • Pretty cool parametric equation

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  • 240 character message and uncompressor!

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remix of d/8964 by u/conorpo

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  • integrating

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  • New 4-1 compressor proof of concept! In this example the compressed code is 208 chars.
  • u/KilledByAPixel
    #COMPRESSOR replace $ with your code... $="for(c.width|=i=9;i--;)x.fillRect(400+i*99+S(t)*300,400,50,200)";n=[...new Set([...(';'+$)])].join(o='');for(v=i=0;(q=$[i])||i%4;++i)v+=q?n.indexOf(q)<<i%2*5:0,i%2?(o+=String.fromCharCode(((i%4==3?55:54)<<10)+v),v=0):0;throw 'for(I=O="";Q="'+o+'".charCodeAt(I/2);O+="'+n+'"[Q>>I++%2*5&31]);eval(O)'
  • u/tomxor
    This is way better than my crazy delta compressor, but it's still surprisingly difficult to stick to a 32 char set.

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remix of d/15776 by u/katkip

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  • this is how blind people draw a circle

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