dwitter.net | FireFly (5886)

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Current theme challenge: #ScaryMovies
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  • Toothy smile? Jack 'o Lantern come to life? #ScaryMovies

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  • Alien redux

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remix of d/3078 by u/FireFly

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  • Animated sprite silhouettes! (crawling)
  • u/FireFly
    Adding a #time dimension to an old dweet of mine, by rethinking it a bit :)
  • u/rep_movsd
    Amazing
  • u/rep_movsd
    Looks like some of your earliest dweets dont render anymore on the new dwitter shim code
  • u/FireFly
    hmm, they seem to work fine for me :o (in Firefox)
  • u/rep_movsd
    Must be Chromium issues then

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  • Tiny Tree Lake 🌲 Golfed by pavel, gibson042, yonatan, tomxor, and me
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  • u/rep_movsd
    for(X=t&&X+r*25,i=h=6+2*C(t*5)<<6;--i;x.fillRect(...t?[X-r*i/8,600+(r*8&3?i-h:h-i),i/4,2]:[i*8,r*h,h,r]))r=1+S(i^X)
  • u/rep_movsd
    for(X=t&&X+r*25,i=h=6+2*C(t*5)<<6;--i;x.fillRect(...t?[X-r*i/8,600+(r*8&3?i-h:h-i),i/4,2]:[i*8,r*h,h,r]))r=1+S(i^X)
  • u/KilledByAPixel
    great attempt! not sure it is possible to get smaller without cutting something. in this case the X%4 part is necessary to make the trees varying heights
  • u/FireFly
    "boring" -1, distribute the ?: across args in the fillRect: x.fillRect(t?X-r*i/8:i*8,t?600+(r*8&3?i-h:h-i):r*600,t?i/4:h,t?2:r). Or more depending on what artistic tradeoffs you're okay with, e.g. just always setting height to r isn't terrible

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  • Plasma

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  • Xenobiology picture book #alien
  • u/taupelink
    wow!
  • u/rep_movsd
    It's just a sum of random fourier co-efficients - never expected this weird effect!
  • u/TGY
    this is like so amazing, you could build game out of it
  • u/rep_movsd
    Yeah - something like pokemon - people collect random creatures and pit them against each other, and some way to combine them

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