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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • u/sigveseb
    Woow so little code for all that?! Epic
  • u/sigveseb
    Even smaller for(i=360;i--;)S(i)<T(t**3*S(i)/i)&&x.fillRect(t*99,i*3,2,9)

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remix of d/10718 by u/yonatan

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  • Piano playing itself

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remix of d/10705 by u/yonatan

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  • Improved performance remix (568px width)
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  • u/yonatan
    I half-guessing so if anyone has a better explanation...
  • u/yonatan
    placing the displacement filter as a child of the turbulence node seems to feed the parent's output into both of the child's input nodes.
  • u/yonatan
    oops, not child, sibling.
  • u/yonatan
    tl;dr: no idea :)

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remix of d/10639 by u/yonatan

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  • was fun mixing =)

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Xen
remix of d/10709 by u/New_Core

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remix of d/10639 by u/yonatan

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