dwitter.net | pavel (7156)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #ScaryMovies
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Burning Ship

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • The Three-Body Problem

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ripple

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Unblasphemous Geometryᵀᴹ Radical Echoes Pattern by Xponentialdesign

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Kaleidoscopic Spiral

Please log in (or register) to comment.


function u(t) {

}//
127/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Show more comments…
  • u/taupelink
    wow!
  • u/ntsutae
    👍👍
  • u/danny@hille.dk
    NICE! - Interestingly this code f=(X,Y,n=98)=>Y*Y>n?n:f(4*X*Y-.5,Y*Y-X*X,n+1.2) from d/19821 produces an image with many similarities with this.
  • u/danny@hille.dk
    DANG this is speedy! - you can crank out some fractals in no time :-) f=(X,Y,n=1)=>X*X>n?n:f(4*X*Y-.5,Y*Y-X*X,n+1.2) for(i=5e4;t<1&&i--;x.fillRect(X=u&2047,u>>11,19/f(X/960-1,u/2e6-.56),1))u=-~u

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/vain
    very cool. like the morphing / moving dots / lines #cube #3d
  • u/tomxor
    Very neat. The migration of the points gives it quite an etherial look.
  • u/aleamb
    amazing!

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Cube and sphere appear

Please log in (or register) to comment.

Loading...
Next page