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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Ukraine #flag 💙💛
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  • u/jylikangas
    Yes. All of Russia is responsible and should be boycotted in every area. Everyone can help Ukraine in someway.
  • u/danny@hille.dk
    I'm at a loss for words, and my heart bleeds for the innocent families who suffered as a consequence of the invasion. I truely didn't think it would come to this. Have we learned nothing from history?
  • u/sanxofon
    How many countries has invaded USA in the current century?
  • u/DataMeta
    A stab in the back from a brotherly nation, because of one person. Путин хуйло! Слава Украïнi! 🇺🇦🌻

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remix of d/25008 by u/Joachim

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  • Blue and Red objects

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remix of d/24463 by u/robotman_

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  • 140 chars thanks to yurume!

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  • Landscape Generator from Space Huggers, my JS13k game

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  • Way to the Fog City #city

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  • u/tomxor
    Inspired by d/23398. Uses raster/2d-voxel based intersection
  • u/Xen
    love it!
  • u/magna
    HOW?!
  • u/katkip
    how
  • u/tomxor
    It's particle physics, but the collisions are with implicit volumes. So rather than checking against a specific object, each pixel is intersected with the circle, if the pixel is filled and intersects, then it contributes velocity to the particle along the collision normal (the vector between the pixel and the point), the deeper the intersection based on the radius the greater the contribution... this is not correct at all and creates lots of phantom momentum, but is very simple and shares the code with drawining the screen.

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  • Click Me

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remix of d/23235 by u/katkip

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