dwitter.net | #uncompressed

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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function u(t) {

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function u(t) {

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  • u/danny@hille.dk
    This is a personal thing!!! Twister2d is one of my favorite old school effects, it's also one of the first things i tried to golf to fit into a dweet (and I failed miserably :-)) I have retried tried (and failed) a couple of times, but this is the first time i actually managed to get the damn thing to fit without compression. I had to scarifice colors to maintin an interesting animation. Perhaps I'll get it next time :-) #twister #twister2d
  • u/New_Core
    it look great...
  • u/DataMeta
    beautiful #grayscale

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function u(t) {

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  • u/KilledByAPixel
    fixed bounce for(i=4*(c.width=450);i--;x[(t+j+i/350)&1|j>7?'moveTo':'lineTo'](225-C(t/2)*99+(64-i/14)*S(a=j*.4),179-86*S(t%3.2)+64*C(a)))j=i%9;x.stroke()
  • u/vain
    AMIGA !!!!! :D

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function u(t) {

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  • u/danny@hille.dk
    with the ++e trick its only 137 bytes :-)
  • u/danny@hille.dk
    Sorry i hadnt seen you wrote back, yep i did 127, (any pow(2)-1 will work for the xor pattern)
  • u/aleamb
    #sphere
  • u/donbright
    dude

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remix of d/21304 by u/tomxor

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