dwitter.net | #mouse

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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/tomxor
    The step is linear but the velocity decays exponentially. Also the proportional part of a PID.

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remix of d/16584 by u/f8f82804

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  • Pet The Damn Cat

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remix of d/21905 by u/veubeke

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  • golf and play

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  • move the #mouse to paint

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  • Me trying to come up with a good dwitter idea...

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  • Move Mouse To X-Ray #mouse
  • u/pavel
    Clever idea. If you do fill you can re-use the rect you did for clipping. onmousemove=e=>T=e.x;c.width=568;with(x)for(font="7cm'",i=2;i--;i&&clip(fill(rect(0,0,T,568))))fillText(i?"🧔":"💀",92,250+S(t*9)*(T>500)*4)
  • u/iznax
    nice crunching!
  • u/katkip
    #interactive
  • u/aleamb
    LMAO nice!

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remix of d/18577 by u/trusktr

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  • Tan plane looking at your mouse
  • u/pavel
    #interactive #mouse
  • u/pavel
    I tried doing this in js but its just too hard to fit!
  • u/pavel
    168 c.width|=onmousemove=e=>T=e;b=.6-T.y/264;e=g=>C(i)*g(1-T.x/264);f=g=>S(i)*g(b)+e(S)*g(b-1.6);for(i=.8;i<6;x.fill(x.lineTo(960+e(C)/z,540-f(C)/z)))i+=1.57,z=(2+f(S))/960
  • u/pavel
    This post looks better with rotation angles divided by 2 but I couldn't figure out how to fit it.

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