dwitter.net | tomxor (31276)

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Circle of Light
  • u/tomxor
    :D I tried a similar thing at one point. Making the source this wide has some interesting affects on the shadows in this scene.
  • u/ciaccodavide
    yeah! It's fun playing with the light source! And raymarching is awesome, I still need to look at your code to understand it better "^_^
  • u/tomxor
    Give me a shout on discord if you've any questions. One part I'm still trying to understand is the probability distrubution of the reflections which I accidentally got non-uniform (which is good for diffuse, ideally want it lambertian) due to how no correction is made upon intersection.

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  • QR #quine (easier to scan)

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  • scan it :)

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remix of d/20405 by u/tomxor

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Xen
remix of d/9008 by u/Xen

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remix of d/21159 by u/erin

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remix of d/21116 by u/pavel

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  • this thing, but chess
  • u/tomxor
    :P all of these are actually the same basic function, was that pure accident?
  • u/tomxor
    Actually it's draughts not chess 😄
  • u/erin
    checkers..?

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remix of d/21146 by u/tomxor

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  • FHD Acid on Chess

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remix of d/21135 by u/Pascal

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  • Acid on Chess

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remix of d/21135 by u/Pascal

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  • Portal Chess - Warning Flashing Images
  • u/DataMeta
    cool effect! the bitwise AND + bitshift technique is so rad

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