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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Another remix :-)
  • u/danny@hille.dk
    better version, 98 bytes => t?i=1e4:c.width=w=128 for(;i--;x.fillRect(X,Y,1,1))x.fillStyle=R(X=i%w,m=S((Y=i>>7)-t*w&X)*255,-m)
  • u/danny@hille.dk
    95b =>for(i=1e4,c.width=w=128;i--;x.fillRect(X,Y,1,1))x.fillStyle=R(X=i%w,m=S((Y=i>>7)-t*w&X)*255,-m)

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function u(t) {

}//
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  • keep alive remix :-)

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function u(t) {

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  • Moving thing created with ellipses

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function u(t) {

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function u(t) {

}//
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  • another remix
  • u/danny@hille.dk
    check out this remix 89 b-> for(t?i=768:c.width=w=32;i--;x.fillRect(X,Y,1,1))x.fillStyle=R(Y=i>>5,X=i%w,S(X^t*w-Y)*i)

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function u(t) {

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function u(t) {

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function u(t) {

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function u(t) {

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  • remix to keep this long running dweet chain alive :-)

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remix of d/21820 by u/erin

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  • Show more comments…
  • u/tomxor
    Thanks man :) I like the idea
  • u/erin
    i'm the type of person to come up with stuff by just messing with values.. so i kinda found myself making something similar to waves in a ocean and then i further explored the idea
  • u/erin
    maybe this is why my dweets are so remixable.. they're fun to insert functions into :)
  • u/rep_movsd
    #underrated

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