dwitter.net | cantelope (62881)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
118/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Smoler Isometric Divisions
  • Show more comments…
  • u/KilledByAPixel
    nice!
  • u/pavel
    Weirdly the numeric error from approximating pi/3 seems to matter a lot.
  • u/tomxor
    Yeah, I think it's because it causes a deviation in the sequence at j=0. Although the output of 0|3*C(r) generally gives the expected low period of +1,+2,+1,-1,-2,-1 as j decrements, it ends on a 3, but only when using lower precision PI/3. full precision PI/3 pushes all of the 2s into 3s, which can be corrected by lowering the coefficient to 2.9, but this also makes j=0 output 2 which then seems to destroy the complexity.
  • u/pavel
    I tried getting rid of the sin/cos by using hex coordinates but I was unable to make a complex picture. Usually just one of the six slices drew-in.

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Isometric Divisions ✻

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Deep Sea Larvae

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Thoughts Of A Worm

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Deconstruction Code 🚧🚧
  • u/KilledByAPixel
    uncompressed and not using image data so results is the same on every device
  • u/Joachim
    That's much better! The laptop I am using crashes nearly every time it runs dweets that use imageData... its nice to be able to watch the formation of this dweet without getting stuck on the first frame :)
  • u/UEZ
    looks like a web of a spider under the influence of drugs ^^
  • u/katkip
    woww

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
121/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • curtains

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • plaY

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
125/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • ♾️

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Just added colors to this #lava
  • u/Joachim
    for(z=c.width=128,i=576;i-=1/16;x.fillRect(16*X,16*Y,2,2))X=i%8,Y=i/z,Z=1+C(5*S(Y+C(X*3))+5*S(X+S(Y*3))+t)**~1-1.3,x.fillStyle=R(Z*z,Z*9)

Please log in (or register) to comment.

Loading...
Next page