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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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jwc

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  • Grass in the wind
  • u/jwc
    Uncompressed: z=(s=(v=t%14.57)<2)?0:v-2;for(c.width|=j=16;j--;)for(k=20;k--;)for(i=25;i--;x.fillRect(w+2*(q=24-i)*C(3*z+i/24-w/4e3)*(1.5+C(z))+(s?q:0)*S(56.55*v+i/24),550+k*k+i*6,i/5,6))w=128*j+k%2.3*56
  • u/jwc
    Now that I’ve accepted that this will probably never fit in 140 chars uncompressed, I might consider working on smoothing the transition when the strong wind starts and stops…

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  • snow crystals 2

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  • snow crystals

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remix of d/21080 by u/Pascal

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  • glitchy magic

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remix of d/21083 by u/erin

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  • hexagons
  • u/erin
    this is a reeally shitty hexagon, lets be real

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  • First Dweet! Its nice when bugs == pretty things.
  • u/wpower3
    I was trying to learn the environment by implementing some 2d-as-1d indexing, and messed up my reasoning. The result still looked cool, though!
  • u/Xen
    Welcome to the dwitter family!
  • u/wpower3
    Thanks! :)
  • u/ciaccodavide
    Making errors is one way to learn and discover new things! ;)

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