dwitter.net | andrea270872 (32471)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share fullscreen
jwc

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • I know it’s not that sophisticated, but it’s my first attempt at a dweet. I’m learning a lot looking at all the amazing work here.
  • u/jwc
    I wanted to do something like d=6+S(p)*(1+b%2), but I couldn’t figure out how to make it fit.
  • u/pavel
    arc?
  • u/jwc
    Hah, of course! I was originally planning on trying an effect that squeezed one axis differently than the other and gave up on that, but didn’t think to replace ellipse with something else afterward. arc makes it perfectly fit in 140 with the above revision to d. Thanks :)
  • u/andrea270872
    Nice. I get a vibe like "beam me up!" :)
  • u/jwc
    This looks a lot better, but probably not different enough to be worthy of a remix :)with(x)for(c.width|=b=190;p=t+b/.6,r=64-64*S(p),b--;fill(arc(960-180*(1+b%2*2)*C(p),6*b,6+2*S(p)*(1+b%2),0,7)))beginPath(fillStyle=R(r,r,r))

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • gold and play

Please log in (or register) to comment.


function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/Xen
    smooth!
  • u/pavel
    Nice. Here's 126, maybe room for snowflake code with(x)for(fillRect(0,0,i=2e3,i);i--;)clearRect(50,9,!setTransform(s=2+i%7,0,0,s,i,i&&(i*i+t*s)*50%2e3-400),i&&!rotate(i+t/4))

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Aligning the stars (cosmic axis) #stars

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Time is running out faster

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
115/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Radioactive Radar

Please log in (or register) to comment.

Loading...
Next page