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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/7694 by u/firegodjr

function u(t) {

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function u(t) {

}//
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  • [paint editor] use the keyboard to change the paint and use your mouse to draw
  • u/magna
    You can hijack a global that you don't use like S, C or T instead of E to avoid that initial "ReferenceError: E is not defined" error.
  • u/MrM@_S
    oh thanks

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function u(t) {

}//
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  • Spikey circle

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function u(t) {

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function u(t) {

}//
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  • Magic Box

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remix of d/8774 by u/Feiro

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function u(t) {

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  • u/davidsharp
    swap .7 for speed, for crazy things like:with(x)for(i=n=90;--i;)F=(f,m)=>Math.abs(m-t*.4*f(i*1.5/n)*2e3%(2*m)),font='90px a',fillText('🌚🌝🍀'.substr((i%3)*2,2),F(C,1920),F(S,1e3))
  • u/micahcowan
    Using u/magna's [...font] trick in d/8783, and removing an extra invisible character that appears in the list of balls (VARIATION SELECTOR - its absence may change the ball look for some people? didn't for me), it became possible to restore the screen-clearing. with(x)for(c.width|=i=n=23;--i;)F=(f,m)=>Math.abs(m-t*.7*f(i*1.5/n)*2e3%(2*m)),fillText([...font='90px ⚽🏀🏈'][5+i%3],F(C,1920),F(S,1e3))
  • u/davidsharp
    That's a really neat trick 👌

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remix of d/20456 by u/magna

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  • tiyx.land runtime
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  • u/magna
    Uncompressed: with(x)for(fillRect(0,0,w=c.width|=0,w),i=256;i--;fill())beginPath(),arc((X=i%16)+1<<6,(y=i>>4)+1<<6,32*Math.abs(v=f(X)),0,7),fillStyle=R(w,k=(v>0)*w,k)
  • u/pavel
    139 but origin is (0,1) :/ f=_=>S(Y/8+t) with(x)for(m=w=i=273;Y=--i>>4;beginPath(fill(arc(X+1<<6,Y<<6,v>0?v:-v,m=0,7))))v=32*f(X=i%16)+m*m,fillStyle=R(k=w-m,k*=v>0,k)
  • u/erin
    shouldn't these clip the circles' radius' to -1,1?
  • u/Qwitter
    awesome style: centered?

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remix of d/23865 by u/tato

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  • stripes 4

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function u(t) {

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  • Yin Yang ☯️

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