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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Current theme challenge: #Food
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  • Stroked #default using Path2D. Lots of room for activities.

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function u(t) {

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  • Wait for it
  • u/mildlybean
    Apparently this has been done many times before. oops

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  • Colour Tumble

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function u(t) {

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  • with(x)!(FPS---60)?(fillRect(0,0,T=7e3,T)):globalCompositeOperation='screen',font="77em'",fillStyle=hsl(${t*=T} 99%50%,t<360?fillText("Chromatic",t/6,T/7,1880):0
  • u/atgz
    golfed it to 156 chars but I don't think it is feasible to go down to 140 :P with(x)(S)?(fillRect(S=0,0,T=7e3,T)):globalCompositeOperation='screen',font="77em'",fillStyle=hsl(${t*=T} 99%50%,t<300?fillText("Chromatic",t/6,T/7,T/4):0

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function u(t) {

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  • My take on a Sine pattern

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function u(t) {

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  • Strange Bouncing Ball

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  • Precise paint. If you want to use it on fullscreen, change fs to 1
  • u/katkip
    ^ edit: isn't precise when fs=1
  • u/Fime
    On mobile, at least in opera touch there is always an offset in dweets which use mousemove

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  • u/taupelink
    I like how this one turns out more ordered than it seems at first

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  • noodle

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remix of d/15558 by u/katkip

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  • if(!t){X=Y=0;p=[];for(i=5;i--;)p.push([960+S(Q=6.28/5*i)*400,540+C(Q)*400])};for(i=999;i--;)x.fillRect(X*1.5,Y*1.5,2,2),X=(X+p[(r=Math.floor(Math.random()*5))][0])/2.5,Y=(Y+p[r][1])/2.5 #chaosgame #fractal
  • u/rodrigo.siqueira
    #uncompressed (139 characters): X=Y=730;p=[];for(i=5;i--;)p[i]=([X+X+X*S(i*5),X+C(i*5.03)*X]);for(i=X;i--;x.fillRect(X,Y,2,2))X=(X+p[r=~~(X*t%5)][0])/2.5,Y=(Y+p[r][1])/2.5
  • u/katkip
    nice

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