dwitter.net | #audio

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • KilledByAPixel: ♫ Dwitter Audio Processor #DAP is now loaded! This dweet handles code for creating and managing an audio script processor. See comments for more info. #Audio #Music

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  • KilledByAPixel: Demo In a Dweet with Music & Graphics! You might need to click the window to start the audio.

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remix of d/9702 by u/f8f82804

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  • f8f82804: if(t%7<.01)for(a=new AudioContext,s=0,i=28;f=99/.95**'222559977544579952245775499'[--i-1],i;)with(new OscillatorNode(a,{frequency:f}))connect(a.destination),start(s),stop(s+=(f/4|0)/f)
  • f8f82804: #halting #no-clicking

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remix of d/9491 by u/Xen

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  • corruptio: Tetris! pitch and rhythm a bit off to fit into 140...
  • Load older comments...
  • joeytwiddle: It sounds good enough with 200 instead of 99 but +1 over
  • alien: is there anyway to stop this!!! ?
  • katkip: InvalidStateError: Failed to execute 'start' on 'AudioScheduledSourceNode': cannot call start more than once.

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remix of d/9491 by u/Xen

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  • f8f82804: if(t%.2<.01)with(new OscillatorNode(a=new AudioContext,{frequency:110*S(9*t^t)}))connect(g=a.createGain()),g.connect(a.destination),g.gain.setTargetAtTime(0,.15,.01),start(),stop(.2)

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