dwitter.net | skeletonNatte (32283)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • for(x[g='fillRect'](0,0,c.width=(w=960)*2,i=w*3);i--;x.fillStyle=hsl(${.15*i},99%,60%,x[g](w+(S(q=i/381+C(t/2)*3)*Z)/(Z=C(q)*Z-7)*w,540+S(p)*v/Z*w,s=1+200/Z/Z,s))Z=C(p=i/63.67+t)*(v=i%8/8+1)+3

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Some more of this fractal nonsense

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
133/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/f8f82804
    this dweet uses a better perspective transform based on Math.hypot -- #hypot
  • u/f8f82804
    The projection still isn't perfect, because I'm rotating the sphere's axis towards the viewer by positioning it below the camera. The resulting distortion is approximately corrected by scaling the Y coordinate with /.9.
  • u/f8f82804
    #perspective

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • now that is a #gravity #GAME !! click to set atractor : score=t is thrown when mover hits the 42px square : weird reset is click twice on left border aka X=0 (best on fullscren) : #orbit #physics #interactive
  • u/SockTaters
    What a unique concept! I got 0.41666766666666666 after messing around for like 10 minutes

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
115/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Throws the digits of phi (the "golden ratio") as an error, forever... (except it now actually fits even more in a dweet)
  • u/13thptr
    2 bytes less :t||(p=0n,d=1n);for(y=9n;y*20n*p+y*y>d;y--);d=100n*(d-y*20n*p-y*y)+25n*BigInt(!p);throw 1.6+${p=10n*p+y}.slice(2)
  • u/13thptr
    *1 byte my bad

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Bonsai

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • VIRUS

Please log in (or register) to comment.

Loading...
Next page