dwitter.net | rodrigo.siqueira (20351)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
115/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • ℵ Obfuscated Infinity. The Googol Number (1 followed by 100 zeroes) is Infinity. #obfuscated by JSFuck. Search for "Writing JavaScript With Only Six Characters" and jsfuck.com

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
127/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Volcano explosions from above 🌋

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Gradient Descent (iterative) algorithm used to calculate sqrt(2). The big dots are the two roots -sqrt(2) and +sqrt(2) of equation Y=X**3-X*2. The Gradient Descent is an optimization algorithm for finding a local minimum of a function near a starting point, taking successive steps in the direction of the negative of the gradient. x[n+1]=x[n]−η(∇f)xn where η is the "Learning Rate". Gradient Descent is widely used for training Machine Learning models. #neural #ai
  • u/rodrigo.siqueira
    Simple version that calculates sqrt(2). If you change initial "x" to -1, it will converge to -sqrt(2), that is the other root of the equation Y=X**3-X*2. Code: x = 1; learning_rate = .1; for(i=0;i<50;i++) { x = x - learning_rate * (x**3 - 2*x) } throw(x);

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Blue Starfield - color version
  • u/donbright
    rodrigo you are a legend. if you wrote a book i would buy it

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
132/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • The Gingerbreadman map is a discrete-timedynamical system. #gingerbreadman

Please log in (or register) to comment.


function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • The Gingerbread Man #attractor from dynamical systems theory. "The Gingerbreadman Map is chaotic in the filled region and stable in the six hexagonal regions."

Please log in (or register) to comment.

Loading...
Next page