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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Xen

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  • u/sigveseb
    This one is pretty cool!
  • u/magna
    You can shave a lot of bytes by removing the shoutz. :P
  • u/Xen
    my fillstyle and filltext did make use of 'X' but there just wasn't enough shoutz ;)

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remix of d/3036 by u/artfarnaa

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  • u/kchplr
    ninerdelta: I think that the reason is that c.width|=something is not only clearing the canvas but also the 2d context. Without it each iterations keeps adding arcs to the current path, by the 10th frames there are 2000 arcs to redraw, by the 50th frames there are 10000, etc. In a, err, "non-cold golfing codebase" you could avoid this by using beginPath and closePath.
  • u/kchplr
    "cold golfing", superb. I meant code golfing...
  • u/ninerdelta
    ah that makes sense, thanks!
  • u/donbright
    now this is fine work

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  • in the j%98 try also %83.1,%88,%104

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  • change C(p) to C(i) for kicks
  • u/New_Core
    try this... for(x.fillRect(0,0,2e3,2e3),Z=V=W=960,j=950;--j;Z=j%98-t*6+(V=t*6|0))x.clearRect(W+S(p=t+j/4-6.03*V)/Z*W-Z*9,540+C(p)/Z*W,s=99/Z,s)

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  • mostly what i was going for... not exactly.

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Xen
remix of d/3017 by u/kchplr

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  • An lsd inkblot inspired by Kchplr inspired by Cantelope

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  • u/kchplr
    Noticed it is very slow in firefox, has lot of artefact on Safari and doesn't even render properly in stable Chrome. The only browser rendering it correctly is Chrome Canary. Oh, well.
  • u/kchplr
    Here is a version which renders correctly on stable Chrome : for(x.fillStyle='rgba(0,0,0,.1)',x.fillRect(0,i=0,2e3,2e3);i<7;Y=S(i*2+t),X=(C(2*i)+C(t+i+Y)),x.clearRect(960+X*450,536+Y*500,20,9))i+=.002

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