dwitter.net | joeytwiddle (64036)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Synthwave Dreams

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  • Moonlight Zone

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  • We built this city on synthwave

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  • u/anotherkitten
    stop being so good
  • u/katkip
    i love your beesandbombs dweets
  • u/pavel
    I call fill just once, the black bits are a single connected shape that zig-zags, the messy edges are hidden offscreen.
  • u/pavel
    I use 1/(1+9e9**x) to smooth step but even rows step twice in one cycle which is done by adding (j|t)%2 as offset.
  • u/pavel
    In hindsight ~~x+(x%1)**9 is better for multi-smooth-step animations.

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  • put your mouse arrow in the middle of the circle and let your eyes rest on it.. you will see a green dot and if lucky the pink spots will also disappear

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  • There is a light at the end of a tunnel

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  • Airplane flying, car and mountains

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  • Falling in the #illusion #waitforit stare in the middle for few seconds in fullscreen and see what happens

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  • #error XP #simulator. Code: if(!t){c.width=99;q=(C,X,Y,S,D)=>{x.fillStyle=C,x.fillRect(X,Y,S,D)};q('blue',5,5,20,2);q("#aaa",5,7,20,10);x.fillStyle=R();x.fillText("???",6,15)}x.drawImage(c,5,5)//Only for BC kids;

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  • best dweet

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