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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/11472 by u/cantelope

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  • k=[4 bits for y][4 bits for x][3 bits for hexagon vertex]
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  • u/pavel
    d is horizontal offset, even rows are offset from odd rows. Using +4*t&1 to explicitly cycle the animation every second instead of implicitly cycling every 2 seconds. Longer cycle leads to z<0 and glitches or hexagons that don't reach the camera.
  • u/magna
    Wow!
  • u/aleamb
    awesome!!!
  • u/pavel
    #uncompressed with one plane

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remix of d/11424 by u/pavel

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remix of d/11421 by u/pavel

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  • Ghost Train v2

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  • u/pavel
    Single stroke call and only ellipse to draw. The lines are canvas connecting the various ellipse draw cal into a single stroke, I just manage the start angles.
  • u/pavel
    o determines which ellipse, 0 is top and 1 is bottom. It goes: top, bottom, bottom, top. Four-cycle to draw two vertical lines and reset. The angle increments every 2 so top and bottom angle is the same.
  • u/jylikangas
    Thanks for writing about the tricks in your dweets.

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  • #cube in a corner

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remix of d/11314 by u/pavel

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remix of d/11305 by u/katkip

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  • Looking at this saved me from suicide

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remix of d/11280 by u/pavel

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  • Rotating Object

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