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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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4ce
remix of d/26362 by u/4ce

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  • Lissajous shapes(curve) remix. Because i found good d/10051 with console message and mouse move interface but without slider... Remix d/10051 + d/26362 created for add "interface conception" #interactive example and140! P.s. not press "Awesome!" on this, maybe, for differentiation news line...

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remix of d/25759 by u/tomxor

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  • Infinite Falling Marble #Physics
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  • u/mrperson59
    Delete the last 4 chars in the compressed string and watch the ball wobble around like mad
  • u/tomxor
    Yeah -V/8 is for velocity damping on Y. Which is necessary with velocity based collision resolution. An alternative that doesn't require this is verlet integration, but that requires far more characters.
  • u/Qwitter
    Cool
  • u/nix
    r u effin kiddin me?

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  • u/cantelope
    my new fav game haha. got to lvl 11. bookmarked!
  • u/Joachim
    Thank you! Keep going, you’re nearly there! ;)

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remix of d/26200 by u/tomxor

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  • Tree + Mountains 🌳⛰️

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  • I needed a Heightmap for another project.. it should of been a bit smoother between the colors but overall it worked

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  • Kid on Swing
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  • u/vain
    incredible. cool anim/movements. love it XD
  • u/aleamb
    love it!
  • u/magna
    I LOVE IT!
  • u/KilledByAPixel
    #swing

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remix of d/15559 by u/tomxor

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remix of d/26087 by u/tomxor

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  • Perspective Mountain Range

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