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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • 🖊️ Drawing Lines
  • u/lewdev
    Awesome! You're drawing all the squares in between the last known mouse position and its current position. My version has unfilled white spots when making counter clockwise circles which I couldn't get rid of.
  • u/ximavus
    the remix cycle of my project finished on one of the most popular dweeters! I'm popular!
  • u/cantelope
    https://i.postimg.cc/L8vP7TPw/works-good.jpg
  • u/ximavus
    Also u/lewdev yes and you can confirm it by putting a c.width|=0 at the top and it looks pretty cool

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  • Eye of the cyclone

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  • cccheeeccckkeeerrrs

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  • Bitwise wireframe box
  • u/jpthinker
    It doesn’t look like much but did a lot here. Cartesian #perspective #d3
  • u/jpthinker
    Basically, I generate 8 points, using the three algorithms in the fillRect, and then I connect them in order to get a box outline by determining which point is next with the p=. There are two algorithms in p, one for the first 10 points 1234156785, and one for the last 8, or 15623784. Either of the algorithms will actually keep generating numbers in their pattern. I had a lot of fun figuring out how to emulate these whacky patterns with bit operators. Same goes for the x y and z coordinates for each point. Probably even less characters if I just hardcoded some arrays… lol

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remix of d/34046 by u/tzador

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  • woot

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  • Electrostatic charges

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  • Arctic Aurora

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