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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Xen

function u(t) {

}//
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  • -70Byte-Refix-
  • u/Xen
    another 4 bytes can be shaved but it will take longer to draw ;-)
  • u/kchplr
    62 bytes, same speed : x.fillText(x.drawImage(c,(V=t*9%3|0)*480,V%2*540,960,540),9,9)
  • u/kchplr
    62 bytes and faster, but less interesting fade in: x.fillText(x.drawImage(c,(V=frame%3)*480,V%2*540,960,540),9,9)
  • u/iverjo
    #sierpinski

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function u(t) {

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function u(t) {

}//
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  • just made a few small changes.. loved this one and wanted to see it with colors inverted :D

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function u(t) {

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  • u/cantelope
    love it!
  • u/Purpzie
    Shortened by 9 characters: for(c.width|=0,x.rotate(t*.1),i=3e3;i--;x.fillStyle="hsl("+360*((i/900-t)%1)+",100%,50%)",x.fillRect(0,0,10,i))x.rotate(i*.01)

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remix of d/2841 by u/alien

function u(t) {

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  • Wow much patterns such wow...

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function u(t) {

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function u(t) {

}//
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  • I'm sure some of you can shorten this considerably.
  • u/alien
    good sir what does F=(v)=> are you doing some functional programming here?
  • u/joeytwiddle
    🏳️‍🌈
  • u/cantelope
    @alien the F=(v)=> is indeed a function, using the short ES6 arrow syntax. Its purpose is to return a hex value between 0 and 255, (with a preceding 0 when value is less than 16). the hex code is then combined with 2 other hex codes to form a complete, valid color code in the form of #000000. There is a shorter way to do this but it results in exponentially fewer colors. sorry for delayed response.
  • u/New_Core
    Using rgb colors instead of hex you dont need to struggel with converting. a=130;for(i=1e3;i--;x.fillStyle=R(a*S(v=i/70-t*4)+a,a*C(v)+a,-a*S(v)+a))x.fillRect(5*i,0,5,2e3) a here uses 130 of the 255 colors to match the same colors.
  • u/alien
    thank you for the response @catelope

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function u(t) {

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function u(t) {

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