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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Xen
remix of d/8395 by u/robbyg

function u(t) {

}//
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  • bonus for 30seconds+

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function u(t) {

}//
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  • Windmills

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function u(t) {

}//
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function u(t) {

}//
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function u(t) {

}//
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  • Now i suck a football/soccer both IRL and virtual :-)

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cie

function u(t) {

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function u(t) {

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  • My first dweet is awfully colorful.

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function u(t) {

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  • Glued

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function u(t) {

}//
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  • Show more comments…
  • u/Purpzie
    how the actual flip did you get 232 characters in there
  • u/KilledByAPixel
    416 bytes, 140 characters ;)
  • u/tomxor
    Or 140 unicode code-points (how the server evaluates length), 232 UTF16 chars (how JS in the browser evals length), and 198 effective bytes (134 chars provided by the escape compressor as 2 bytes per surrogate pair, and 60 bytes in the image manually packed into the string "o" with 20 bits per surrogate pair + 4 chars for variable assignment outside)... :) yay i'm learning about arcane UTF16 stuff.
  • u/KilledByAPixel
    #pixelart

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remix of d/34331 by u/ximavus

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}//
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  • Too watery paint
  • u/lewdev
    To avoid the ReferenceError: X is not defined error and having to initialize variables, you can swap X and Y with R and T since you aren't using them and are already declared.
  • u/ximavus
    oh nice

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