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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • There's always that one that can't do it... ;)
  • u/Xen
    "ffs nathan! you been drinking again??"
  • u/tomxor
    "Don be like tha, Iws jus born to dannce, canchoo feeel the musc"
  • u/lewdev
    Gamedev.js Weekly Issue 530 - March 1st 2024 #dweetoftheweek

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  • u/magna
    I was expecting this to happen one day...
  • u/magna
    Wait. How the hell are you rendering the "ground"? I don't get it. Explanation please.
  • u/nystrand
    It's the "(O" chars at the beginning of the code decreasingly scaled down from the large initial scale. I had to find a variable name that "looked good", - went with O which made coding confusing as it looks like a zero :)
  • u/magna
    This is nuts!
  • u/joeytwiddle
    #quine

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  • Volumetric texture #spiral

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  • Zen Circle

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remix of d/21787 by u/erin

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  • 43 to 41 bytes Sierpinski

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remix of d/11487 by u/pavel

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