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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/9486 by u/f8f82804

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  • Window on Rainy day

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  • Compression
  • u/tzador
    Very very nice ))
  • u/tzador
    Could you explain how you achieve this wayve gradient pattern?
  • u/rodrigo.siqueira
    About the horizontal lines around the circle: u/tzador, in your original code if you change Y=...%9-4 for Y=.../400-4 then you will see parallel horizontal lines around the circle in middle. In my case, the lines around appear by using %1 here w=...+Y*Y%1
  • u/rodrigo.siqueira
    About the gradient: It's given here by using "Y" values to pixel size (w). if you change to w=.4/Z+Y then you will see a strong and simple "Y" gradient. If you try w=.4/Z+X then you will see vertical instead of horizontal gradient. Then the %1 will "break the gradient" in multiple gradients of "width 1"
  • u/tzador
    Thank you, will try it out in the next one ))

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  • New Year Fireworks
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  • u/JWinslow23
    Ah, my mistake, I forgot about floats
  • u/lionleaf
    Nice one! #nye #fireworks
  • u/iverjo
    Beautiful!
  • u/vain
    3... 2... 1... ignition... beautiful firework

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remix of d/11584 by u/katkip

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  • I love #recursion , #recursive #sierpinski #d3 c.width^=0;f=(a,b,c)=>{if(c>3)x.fillRect(a,b,c,c),f(a-c*C(t),b-c*S(t),c/2,c/2),f(a+c/2*C(t),b+c*S(t),c/2,c/2),f(a-c/2*S(t),b-c/2*C(t),c/2,c/2),f(a+c,b-c/2,c/2,c/2)};f(840,590,250)

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