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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/12799 by u/Jezza

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  • Venus Flytrap Trails

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remix of d/24019 by u/magna

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  • Show more comments…
  • u/tomxor
    When I made this path, I split each command onto new lines, without messing with spacing. Then figured out the shortest possible parameters, and removed all possible spacing as a last step.
  • u/4ce
    u/vain a you see it? you asked about Path2D ... i know good online app where can drawing and explored SVG path : (this not my , this link not be ads, i not know what will been if you open this} https://yqnn.github.io/svg-path-editor/ ~_^⠀GoodLuck!
  • u/danny@hille.dk
    this is an ok editor : https://yqnn.github.io/svg-path-editor/
  • u/danny@hille.dk
    woops:-)

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function u(t) {

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  • Rotating Waves

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remix of d/9207 by u/MrM@_S

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  • Tap the rectangle :) Also, thanks to @yonatan and @BalintCsala
  • u/katkip
    Works only 1 time
  • u/username
    @katkip No, it works indefinitely. If you are not using a cursor, you will need to tap out to get the circle again, which is wanted behavior.
  • u/username
    Uncompressed: d=c.width=innerWidth;with(x)fillStyle=R(),fillRect(e=d/3,d/6,e,d/4),fillStyle='#dfe',font=d/9+'px z',fillText(T?'O':'X',d/2.2,e);onmousemove=({x,y})=>T=x<e|x>d/1.5|y<d/6|y>d/2.4;
  • u/username
    d=c.width=innerWidth;with(x)fillStyle=R(),fillRect(e=d/3,d/6,e,d/4),fillStyle='#dfe',font=d/9+'px z',fillText(T?'O':'X',d/2.2,e);onmousemove=({x,y})=>T=x<e|x>d/1.5|y<d/6|y>d/2.4;
  • u/username
    d=c.width=innerWidth;with(x)fillStyle=R(),fillRect(e=d/3,d/6,e,d/4),fillStyle='#dfe',font=d/9+'px z',fillText(T?'O':'X',d/2.2,e);onclick=({x,y})=>T=x<e|x>d/1.5|y<d/6|y>d/2.4 173, only 33 to go

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  • Voronoi Hack
  • u/tzador
    It works by starting at a big radius and going to zero, and with that radius draw a circle around each pivot points. Each pixel ends up being painted with the color of its closed pivot point.
  • u/magna
    This is so cool!
  • u/cantelope
    this is great, and the series it inspired is great

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  • Pulse

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