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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/deobfuscate
    Add for(i=0;i<1080;i++)x.fillRect(C(t*i*10)*960+910,i,100,5) to the end of the code for something cooler :)

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  • cool graph thingy lol

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  • row of stats

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  • Moved the X*X*Y term over to the X-coordinate

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  • in love with this color palette

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remix of d/9364 by u/katkip

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remix of d/32885 by u/tomxor

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  • Realtime Photon-Mapping 1
  • u/tomxor
    So long as the scene is static the camera can move, there is no technical difference from the initial one other than lowering the resolution of everything in order to increase the frame rate.

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