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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • First attempt at a dweet

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function u(t) {

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function u(t) {

}//
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  • trees

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function u(t) {

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  • four fours puzzle calculator (+ bitwise operators) #throw t||(z=''),s="/*4+-%^&~";g=q=>{w='';while(w.split4.length<5)w+=s[(Math.random()*9)|0];return w};for(i=99;i--;){try{t=${r=eval(q=g())} = ${q};r[0];z+=t+'\n'}catch{}}throw z
  • u/tomxor
    Wow nice! it's so fast.
  • u/tomxor
    Hah, A lot of variations with comments appended, I found when doing this kinda #fuzzing it can be useful to padd the operators with spaces, you like a few things like power and decrement/increment but also protect loop variables from assignment and stop comments.

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function u(t) {

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  • credit to Amir because he made the dweet; shoutz to Apex because his dweet inspired me, and big big thanks to AnnanFay who helped me make this dweet..

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function u(t) {

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140/140


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  • JUMP! (with blur shadow, thanks katkip!)

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function u(t) {

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  • Golfed down to 98 bytes

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remix of d/6961 by u/dogspace

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  • This is the best I could manage in 140 character. I had a this but could not shrink it: c.width|=0 for(i=9;i--;)for(j=9;j--;)[0,2,4].map(d=>x.fillRect(0,0,2,2,x.fillStyle=R(d*99),a=[20,-9,0,h=99+30*S(i+j+t),-20,-9],a.splice(d,2),x.setTransform(...a,(24+i-j)*40,(39-i-j)*18-h)))
  • u/snydej
    Correction: c.width|=0;for(i=9;i--;)for(j=9;j--;)[0,2,4].map(d=>x.fillRect(0,0,2,2,x.fillStyle=R(d*99),a=[20,-9,0,h=99+30*S(i+j+t),-20,-9],a.splice(d,2),x.setTransform(...a,(24+i-j)*40,(39-i-j)*18-h)))

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function u(t) {

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  • MATRIX remix

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function u(t) {

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