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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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}//
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function u(t) {

}//
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  • Clock

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Xen
remix of d/5852 by u/sigveseb

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  • sigveseb/xen Dweetchain: #12

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function u(t) {

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  • Mountain peaks

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function u(t) {

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function u(t) {

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function u(t) {

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  • u/pavel
    (x*x+y*y+z*z+3)**2>16*(x*x+y*y) is directly from https://en.wikipedia.org/wiki/Torus
  • u/pavel
    with R=2 and r=1
  • u/pavel
    This example shoots rays from (0,0,4). In order to rotate the shape you have to move where the rays come from, the camera!
  • u/tomxor
    Thanks for the explanation 👍

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remix of d/10165 by u/Purpzie

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  • when someone says not to swear

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remix of d/19898 by u/smtsjhr

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  • SOURCE (189/140): s=40;for(W=c.width|=i=0;j=i%2,i<700;i++){r=s*Math.random()/8;a=s*(i%50-i%2);b=s*(i-i%50)/25;d=((a/W-.5+.2*C(t))**2+(b/W-.3+.2*S(t))**2)*15; x.fillRect(r*d+a,r*d+b,s*(.2+j*1.8),2*s-s*j*1.8)}
  • u/smtsjhr
    i had to golf this code to get the original d/19898 under 140, but lost the "focal point" effect achieved here. In need of a shorter way to compute the (euclidean) distance from the focal point (defined by "d" in the code).
  • u/smtsjhr
    please excuse my poor etiquette for i have now learned about code blocks and replacing EVAL with THROW to display compressed code, and the Discord for chat : )
  • u/Xen
    nice!

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