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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Boiling #Glass Test Tube

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  • doodling

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gjz

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  • Ode to code

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  • Spiralling out of control, AKA some vaguely mathematical logo thingies every 15 seconds... #btcd #remix-chain #sine

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  • for(c.width|=i=512;i--;x.fillRect(960+p.x*p.w,540+p.y*p.w,p.w,p.w))p=new DOMMatrix([...'3000030000350000']).rotateAxisAngle(t,t,0,t*99).transformPoint(new DOMPoint(i>>6&7,i>>3&7,i&7));

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  • Going for a weave texture
  • u/KilledByAPixel
    nice!
  • u/clauswilke
    Was mostly just trying to understand your code. The C(i*i*t) is just to generate randomness, correct? And instead of transparency, you draw fractional pixels.
  • u/KilledByAPixel
    that's pretty much it. C(i*t) gives a good random walk that varies slightly around 0, one of the smallest ways to make noise like this

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  • u/Xen
    crop circle?
  • u/taupelink
    Yep, that's what came to mind as I was experimenting. Like an infinity-symbol crop circle

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