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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Underground tunnel? Cracked windshield? Going to warp?

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  • flying among the #stars
  • u/cantelope
    #starfield #parallax
  • u/New_Core
    ...(the with(x) dont do anything here.. )
  • u/New_Core
    but I totaly understand.. I forget to remove stuff all the time.. ;) ..well done else
  • u/Qwitter
    U="🛸";c.style.filter=invert( with(x)for(c.width|=i=384;i--;x.font="99px A",fillText(U,p=540,p+S(7*t)*p/2))a=192/(i*3),x.fillRect(1920*(T(i)+a*t)%3e3,540+540*S(a*2e3),a*6<12?d=a*6:d=0,d)
  • u/DataMeta
    haha yes, I was mucking about with arcs to start :) thanks

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remix of d/5669 by u/coderkid

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  • Mouseover to draw, with colors :)

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  • Quick proof of concept of a wave plot

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  • Spinning Coin with Lighting #D3

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remix of d/855 by u/mxfh

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  • Show more comments…
  • u/sigveseb
    Is that the same reflection technique as in https://www.dwitter.net/d/915 ?
  • u/mxfh
    should be, I assume it's that negative winding on polygons messes with the fill rule evaluation
  • u/mxfh
    just to clarify, fill rules looks allright, it's really just non-covered areas due to the zig-zagging of the fill. try a lower decrement like φ-=a/r*8 to see the more graspable source of the effect
  • u/mxfh
    #arc

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