dwitter.net | #dance

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #ScaryMovies
show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • The Backpack Kid Floss #Dance
  • u/iznax
    Struggled to fit... low-res to reduce constants and ditch the font size :(
  • u/sigveseb
    Proper occlusion of the hands and everything!
  • u/katkip
    Wow!

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • conga bump #default #dance (the first version was missing something)
  • u/pavel
    shouldnt they get thinner in the back, not wider?
  • u/pavel
    Here is a rough starting point using real orthographic projection for(c.width|=i=9;i--;x.fillRect(960+2e3*S(a)/z-s/2,540+2e3*y/z-s*2,s,4*s))y=S(i+t*39)/99,z=3+C(a=i/8+t),s=99/z
  • u/BriSeven
    they get thinner at the edges and shorter in the back. the fatter appearance is an optical illusion from the perspective
  • u/BriSeven
    i imagine them as thin sheets of material rather than as cylinders.
  • u/BriSeven
    it would probably look better if the front and back had the same aspect ratio but there’s only room for so many sine/cosine functions

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
123/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Points
  • Show more comments…
  • u/sigveseb
    Or in other words, a for loop for(A; B; C) D; will run the different parts in this order: A B D C B D C B D C .. B
  • u/ivylab
    Exactly what I think and meant. Well written @sigveseb
  • u/joeytwiddle
    beginPath, arc and do-si-do 🕺💃 🎻
  • u/UEZ
    #dance

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
121/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

You've reached the end.