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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • No Numbers Default with Invisible Variables

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  • u/f8f82804
    #d3 #sphere #perspective
  • u/katkip
    how lol
  • u/pavel
    I draw #default one pixel at a time and treat (x,y) of the pixels as angles (a,b) in spherical coordinates. Spherical to 3d cartesian is x=r*sin(a)*sin(b), y=r*cos(a)*sin(b), z=r*cos(b). Projecting 3d to 2d cartesian is x'=x/(2+y/r), y'=z/(2+y/r), and scaling pixel size by 1/(2+y/r)**2 so stuff in the back is smaller.

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  • Just messing with yonatan's stuff again >_<

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remix of d/32040 by u/Agnes

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  • u/magna
    Thank you for playing a key part in the mission to #default everything!
  • u/cantelope
    wow
  • u/BriSeven
    looks a lot like The Void in The Amazing Digital Circus
  • u/OscAV
    Hello, I am completely new to this stuff. What does the squares mean?
  • u/Joachim
    u/OscAV Hello! Do you mean the squares in the code? They come from a fancy tool that can shrink long dweets. See d/14282

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  • Fun looping animation. Huge thanks to the dwitter discord for helping me golf it down more than 60 characters!

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  • Bendy default

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remix of d/21547 by u/tomxor

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remix of d/18827 by u/yonatan

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