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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Standing Wave
  • u/donbright
    dude with Tan instead of Sin this looks really odd

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  • cool circle

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  • Golfed fire suggestion by u/deobfuscate using a single x.fillStyle instead of separate ones for the black background and colored pixels.

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  • Frogger 🐸 Use dpad to move. Go right to next level. #game
  • u/tomxor
    Nice, moar games!
  • u/KilledByAPixel
    Thanks! Full screen recommended, each level gets a bit faster.
  • u/tomxor
    Got to level 8, pretty hard throw Z-2. Only issue is that difficulty is slightly tied to OS key repeat delay and rate. But keyup is not fitting in here so I don't see a solution.

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  • Vortex of Energy
  • u/tomxor
    Also Quake1 logo... for a while.
  • u/deobfuscate
    Looks a lot like cooler as fire: x.fillStyle=R() for(x.fillRect(0,0,w=3e3,w),x.fillStyle=R(255,100),i=2e4;i--;x.fillRect(960+S(p=t/T(i**5))/(Z=(i/T(t+i)+i*i/380)/i/i),540+C(p)/Z,K=3*S(i+t),K))x.globalAlpha=.3
  • u/deobfuscate
    (not golfed btw)
  • u/andrea270872
    Wow!

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  • u/tomxor
    Interesting, feels like it's painted onto a surface with a texture, with the hard lines like groves.

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remix of d/15502 by u/tomxor

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  • u/tomxor
    Use left + right (focus the iframe with mouse first)... If you hit the top, you die, if you fall too far, you die, if you fall too fast you fall through things, you die. High Score: throw u=B<0|B>72?u:t|0
  • u/tomxor
    Forgot: If you fall just right, you live :)

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