dwitter.net | nystrand (1306)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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function u(t) {

}//
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function u(t) {

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function u(t) {

}//
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  • u/magna
    I was expecting this to happen one day...
  • u/magna
    Wait. How the hell are you rendering the "ground"? I don't get it. Explanation please.
  • u/nystrand
    It's the "(O" chars at the beginning of the code decreasingly scaled down from the large initial scale. I had to find a variable name that "looked good", - went with O which made coding confusing as it looks like a zero :)
  • u/magna
    This is nuts!
  • u/joeytwiddle
    #quine

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function u(t) {

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function u(t) {

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function u(t) {

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  • RotatingSpherePatternPrinter
  • u/alien
    wait what is going on here D: , could explain this x[i=frame] and T=x[i] plz
  • u/alien
    How can you add T a numer, isn't T a defined function?
  • u/iverjo
    frame is a number that starts at 0 and increases by 1 for each frame (this is actually a somewhat "hidden" feature in dwitter, and can be used as an alternative to t). T is initially a defined function (by dwitter), but the code in this dweet sets T to something else before a number is added to it. x[i=frame]=300 has the same result as i=frame,x[i]=300 because i=frame returns the new value of i
  • u/alien
    D:!!!! @iverjo thxs
  • u/13thptr
    #d3 #sphere

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remix of d/1968 by u/nystrand

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  • u/donbright
    best dwitter torus?
  • u/sigveseb
    nice!
  • u/keithclark
    Why not use x.fillRect((k-a*i-b*a*j)*z+899,(i+b*j+a*k)*z+500,6,6)? it renders faster and is smaller
  • u/mxfh
    Print and connect the dots. Or do it on screen for lasting impact.

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remix of d/2564 by u/nystrand

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function u(t) {

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