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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/Xen
    my kind of dweet :D
  • u/donbright
    part where it comes back in from the border is excellent

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  • u/Xen
    very nice
  • u/lurifax
    Remix #3241- With fix for the annoying black dot and golfed 17b :)

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remix of d/3178 by u/cantelope

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Xen
remix of d/3102 by u/Xen

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  • with mouse movement as requested.

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Xen
remix of d/3124 by u/Xen

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  • Shoutz CGT!
  • u/cantelope
    this deserves mad props. i don't know if it was accidental or intentional, but the effect is rad.
  • u/kchplr
    The 90's are back, and they're pissed off.
  • u/Xen
    MegaDrive gon kick yo ass!!!! saaaygaaaaaaah!
  • u/donbright
    my screen says "CodeGolfTea", which sounds delivious

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  • best fullscreen. Couldn't have done it without the help of the dark knight, who prefers to remain anonymous. :)
  • u/donbright
    yeahhhhh!!!!! cool
  • u/cantelope
    there's an odd bug in chrome where if hardware acceleration is disabled, or the dweet appears far down the page, the arcs close their paths and create unwelcome diagonal lines. I have a more robust version but it does not fit in 140b.
  • u/katkip
    #fibonacci

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  • u/kchplr
    ninerdelta: I think that the reason is that c.width|=something is not only clearing the canvas but also the 2d context. Without it each iterations keeps adding arcs to the current path, by the 10th frames there are 2000 arcs to redraw, by the 50th frames there are 10000, etc. In a, err, "non-cold golfing codebase" you could avoid this by using beginPath and closePath.
  • u/kchplr
    "cold golfing", superb. I meant code golfing...
  • u/ninerdelta
    ah that makes sense, thanks!
  • u/donbright
    now this is fine work

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