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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • [Dwitter Compressor V1.37] Click in between the arrows. Paste your code in the INPUT element and go to a new tab. Then come back here to get your compressed code. From there, just copy the text in the INPUT element, and paste in your dweet to post it. Now supports characters ranging from 0-255. LImit of 184 bytes.

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function u(t) {

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remix of d/9182 by u/magna

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  • Broken video card driver

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remix of d/8083 by u/magna

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remix of d/9165 by u/DataMeta

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  • endless urbanscape
  • u/zanella
    Replace v with v%1080 in the fillRect call and it will redraw itself over and over again. ;)
  • u/DataMeta
    Not sure what you mean - it already re-draws. Hence the 'endless' :P
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/zanella
    Weird, the first time I saw this it didn't redraw itself - it seemed to stop once the scanline hit the bottom of the canvas. Didn't notice that it already had a %1080. So yeah, my comment is pretty useless. :)
  • u/DataMeta
    No worries :]

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remix of d/9101 by u/DataMeta

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remix of d/9161 by u/f8f82804

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Xen
remix of d/9157 by u/katkip

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remix of d/9156 by u/Xen

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Xen
remix of d/9155 by u/katkip

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